Fwd: [ANN] Rage128 (Pro) DRI test binaries


Subject: Fwd: [ANN] Rage128 (Pro) DRI test binaries
From: Charles Stevenson (csteven@terraplex.com)
Date: Mon Aug 14 2000 - 09:43:53 MDT


---------- Forwarded Message ----------
Subject: [ANN] Rage128 (Pro) DRI test binaries
Date: Mon, 14 Aug 2000 13:31:12 +0200
From: Michel Dänzer <daenzerm@student.ethz.ch>

Grab them at http://n.ethz.ch/student/daenzerm/download/DRI/ .

Here's the DRI.readme you find there:

Direct Rendering Infrastructure for Rage128 (Pro) on PowerPC
------------------------------------------------------------

These are test binaries. If you have installed XFree86 4.0.2 or later,
chances are it already supports DRI. Please check before trying these
tarballs.

You can find general information about the DRI at http://dri.sourceforge.net .

For flexibility, I have split things up in three tarballs:

- dri-main

  This contains the X server binary, the common modules, the libraries and
  an example XF86Config (etc/X11/XF86Config.dri). Just untar into / and
  start the server like this:

    /usr/XF86-DRI/bin/X :1 -xf86config /etc/X11/XF86Config.dri

  The :1 is only needed if you already have an X server running on display
  :0 .

  You may have to set the environment variable LD_LIBRARY_PATH to
  /usr/XF86-DRI/lib for GL apps to use the correct libraries.

- dri-r128

  This contains the Rage128 (Pro) specific modules for the X server and
  libGL. You have to untar this into / as well for things to work.

  I have split these from the main tarball to allow for frequent updates
  without having to download too much.

- drm-source

  This contains the source for the Direct Rendering Manager kernel module.

  The following assumes you are running kernel version <ver>:

  Untar anywhere, cd drm-source, make, cp r128.o /lib/modules/<ver>/misc/ .
  If your kernel source isn't in /usr/src/linux{,-<ver>}, you have to set
  TREE to where it is, e.g. make TREE=/usr/src/linux-pmac-benh .

Current Status
--------------

It Works(TM) :)

There are color problems here and there, I'm working on that.

Performance isn't too exciting without AGP GART, however before you give up
frustrated, try something which uses (preferrably lots of) textures. :)

The kernel modules sometimes can't be loaded successfully upon the first
server start. Just exit and restart. Or load it manually before starting the
server to be on the safe side.

Please repoprt any bugs you find to me!

Have fun and be happy,

Michel Dänzer <daenzerm@student.ethz.ch>

-- 
Earthling Michel Dänzer (MrCooper)  \  CS student and free software enthusiast
Debian GNU/Linux (powerpc,i386) user \   member of XFree86 and The DRI Project

-- To UNSUBSCRIBE, email to debian-powerpc-request@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmaster@lists.debian.org -------------------------------------------------------

-- Terra Soft Solutions, Inc. http://www.terrasoftsolutions.com/

Yellow Dog Linux "The Ultimate Companion for a Dedicated Server" http://www.yellowdoglinux.com/

Black Lab Linux Advanced Workstations, Parallel, and Embedded Solutions http://www.blacklablinux.com/



This archive was generated by hypermail 2a24 : Mon Aug 14 2000 - 10:02:24 MDT